Text File
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Advanced engine needed : Boom
Primary purpose : Single, (Coop)
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Title : Beluga
Filename : beluga.wad
Release date : Jan. 2007
Author : didy
Email Address : moontrader@gmx.de
Other Files By Author : blofeldx (2005), belltoll (2005), blowup (2006)
Description : Tech-Base
Additional Credits to : Textures: Nick Baker for nmtext1 and mlcetex,
those who are named in 2mbrown.txt (mentioned
by Daniel "Tormentor667" Gimmer), iori for the sky,
Lucas Arts for darkforces, Monolith for avp2tex,
Jonathan Rimmer for erattext, Pawel Zarczynski for
nmncorp1/2, Tester: Belial
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM2 (Boom)
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : two starts, not tested
Deathmatch 2-4 Player : No
Difficulty Settings : Yes (134/146/162)
* Construction *
Base : New from scratch
Build Time : 3 weeks +
Editor(s) used : doombuilder, XWE
Known Bugs : none serious (port-specific) - the buttons near
the chainsaw work only perfectly with g/zdoom
May Not Run With : boom ports which doesnt support voodoo doll
Tested With : prboom+, gzdoom, zdoom 2.1.6, eternity
* Copyright / Permissions *
Everything is allowed except commercial use. There are also
copyrights for the textures listed above see
http://www.doomworld.com/afterglow/textures.shtml
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites: