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Odamex CTF

   (17 reviews)

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3 Screenshots

About This File

A set of eight CTF Standard Capture the Flag evels

MAP01: "The Ride" by AlexMax MAP02: "Something Epic II" by AlexMax MAP03: "Pagan CTF" by AlexMax MAP04: "Zero Fort" by Ralphis MAP05: "Toxic Fortress" by AgentSpork MAP06: "Lava Incorporated" by AlexMax MAP07: "Somewhat Complex" by deathz0r MAP08: "Legacy" by Toke, posthumously completed by deathz0r

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Guest

Guest

Unknown date

  
zdctfmp is better, this one just fails. Too cramped.

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Guest

Unknown date

  
Not bad, yet not good neither.

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Guest

Unknown date

  
This is so awesome...

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Guest

Unknown date

  
Wah, very cool, nice textured maps.

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Doomkid

Unknown date

  
Odamex is a strong port that deserves a strong CTF pack to go with it.

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Guest

Unknown date

  
Absolute win. Good maps! Seguid así! -lXD

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Guest

Unknown date

  
From the looks of it, it probably plays well but I have to say that I am not a big fan of many of the texturing themes and many of the layouts seem confused.

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Combinebobnt

Unknown date

  
Strong beginning maps, although it seems to slack in the later maps. The maps look good, even though a few of the textures used contrast in a detracting way from the detail. However, the maps play pretty well in general and so - 4 stars

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Guest

Unknown date

  
Absolute win

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Guest

Unknown date

  
Neat shit. Sleek, clean-cut looks and texture pack... unique yet occasionally dense layouts. 4/5.

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Guest

Unknown date

  
absolute LOSE

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Guest

Unknown date

  
Epic win

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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