Text File
===========================================================================
Advanced engine needed : Boom
Primary purpose : Single Player
===========================================================================
Title : Sigma
Filename : sigma.wad
Release date : Febr. 2007
Author : Didy
Email Address : moontrader@gmx.de
Other Files By Author : some
Description : a little adventure
Additional Credits to : Textures: Nick Baker for nmtext1 and mlcetex, those who
are named in 2mbrown.txt (mentioned by "Tormentor667"),
Lucas Arts for darkforces, Monolith for avp2tex,
Pawel Zarczynski for nmncorp1/2
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* What is included *
New levels : 1
Sounds : Yes, four effects
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : DOOM2 (Boom)
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : weeks
Editor(s) used : doombuilder, XWE
Known Bugs : none
May Not Run With :
Tested With : prboom+, gzdoom, zdoom 2.1.7, eternity
* not important notes *
- simply said: sigma is a word used in the astronomy to define,
to discover (supermassive) black holes
- one monster can not be killed
- "You maniacs!... You blew it up!... damn you!...
...damn you all to hell!!" (Homer, orig. by Charlton Heston 1968)
* Copyright / Permissions *
Everything is allowed except commercial use. There are also
copyrights for the textures listed above see
http://www.doomworld.com/afterglow/textures.shtml
I grabed some free gifs and jpgs from the internet and did some
sprites and some underwater textures out of them. Feel free to use
all the custom sprites, sounds and the textures starting with d_,
di_, apes or black. No need to give me credit.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites: