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The Arterial Fortress

   (16 reviews)

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About This File

The demons of hell have constructed a sprawling fortress within the guts of some unimaginable creature. Tunnels carved through flesh are supported by metal beams, while bunkers have been built on a foundation of muscle and tendon.

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Guest

Guest

  
none of the switches work in Doomsday

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Deeforce

  
Good use of the blood graphic and well done! 3/5

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Guest

Unknown date

  
pretty good gameplay.worth a d/l and play-thru.4/5-d.d.ko op

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Guest

Unknown date

  
I thought this wad (level) was huge! Long timeplay, bit of a challenge, nice dark atmosphere! Pretty good! Had fun!

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Guest

Unknown date

  
Absolutely impressive for a first effort! There's a very distinctive style present and an uniqueness in the level design. Keep it up! -CH

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Guest

Unknown date

  
Not very bad, few misalignements here and there but wtf. Worth a play 3/5 - Daimon

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Guest

Unknown date

  
Terrifically detailed with some spiffy gameplay moments. However, the further I progressed into the wad the slower and more agonizing the experience became. I would suggest making switch puzzles 'clearer' so as to avoid the inescapable confusion of finding a solution in an area one may not remember. Having more moments where the demons come from the rear, or where they beleaguer the player from all directions would also improve flow, as well as the immersion of the level. Top-notch map, even so.

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Guest

Unknown date

  
the best game play wad of all! good detail too.5/5 -mohaa555

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Guest

Unknown date

  
I thought the theme was executed brilliantly and I enjoyed many of the fights but I found myself puzzled as to what switches did and got stuck to the point of giving up in the area you drop in to.

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Guest

Unknown date

  
Although some misalignements I loved the design. Sometimes there were too crowded places for baron of hell. 4/5 - Damned

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Lightning Hunter

Unknown date

  
An incredibly well done Hell theme - The Arterial Fortress has you descend deeper into Hell as you progress. There is definitely a challenge, so skilled doomers should find this enjoyable. The ammo and health was perfectly balanced. The map is quite cramped and linear, but it works for some odd reason. The only downside is the abundance of misaligned textures, but the design is still beautiful. Highly Recommended for the game play, theme, and design!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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