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Knee Deep in yor fears

   (12 reviews)

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A classic-e1 style level sets into the most classic of phobos base style.

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Guest

Unknown date

  
Great Gameplay, Good Level Design. A nice looking little map. Get it now! 3.5 Stars -PC

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Guest

Unknown date

  
some classics need to stay hidden

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Guest

Unknown date

  
Not too bad, a bit short. I think there could have been a better job done on connectivity, as going from one side of the map to the other between the same 2 points using the same route without extra monsters or anything different seems wrong. 3/5 - Siggi

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Guest

Unknown date

  
could need more individual details and more contrast in lighting, it is a good wad and worth a go - I like it, well done 3.5/5

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Guest

Unknown date

  
The detail and gameplay are both alright. 2/5

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Guest

Unknown date

  
I like this level. Old school feel to it with the nice detailing going on. A little bit of running around but thats ok, nice map man.

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Unknown date

  
Too short to be fun. Some things were pretty annoying, like switches opening something on the other end of map. 2/5 Zalewa

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Unknown date

  
just below 4 stars but too good for just 3 stars 4/5

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Unknown date

  
0/5!

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Guest

Unknown date

  
If you go downstairs from the start and turn right, there's a texture error. But that's picky. This is a frustrating, odd level. The difficulty curve is backwards - it starts off with a tricky archvile/mancubus fight and then gets much easier. You are given a soul sphere almost at the very end. It's decent enough, but needed more work in the gameplay department.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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