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Archive Maintainer : Ty
Update to : Doom 2 1.9
Advanced engine needed : Boom/Limit Removing
Primary purpose : Single play
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Title : Extraction
Filename : Extraction
Release date : 3/22/07
Author : Michael "Bloodskull" Cole
Email Address : The360guy89@yahoo.com
Other Files By Author : Other levels
Description : Some Sewage Base I worked on ages ago but never
got around to completely till the Comm project
in 2 weeks started. This is the official version
before Vegeta stripped it of it's
"atmosphere".
Additional Credits to : My dad, and Satan WOO! Satan, and my
grandma....who couldn't be here to make it
today...Also the additional custom textures from Afterglow/Fredryk.
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : Can't remember
Editor(s) used : Doom Builder/Xwe
Known Bugs : None that I know of
May Not Run With... : Engine not using Boom
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors