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Genesis of Descent

   (55 reviews)

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A large map for the original Doom that uses a huge amount of scripting and ZDoom features while attemptimg to retain classic and fast paced Doom action.

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There's nothing like the feeling you get when you start a new map and are immediately supplied with a shit load of weaponry -- you just know your in for a mighty fight. Unfortunately, this did not happen with Genesis of Descent. Architecturally speaking this is superb with some pretty nifty features, but the initial running around with only a pistol, as well as the switch hunt, seriously took the edge off what should have been a great level. A disappointing 3.5/5 rounded to 4/5

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I really can't help but think that I was expecting something better. Huge, beautiful, but the lack of ammo and health annoyed me within about 2 minutes once the actual combat began. The levels felt so large that they felt structureless. It felt like an insanely detailed set of levels with little gameplay. A bit too detailed, I might add – my computer slowed down quite a bit on these levels, and it can easily handle the doom engine. 2/5, speaking on an architectural basis, purely. -G.Ballblue

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Agreed with the above reviewer, although I'm not as verbose... Nice looking maps but boring gameplay. 3/5

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