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YOURDED.WAD

   (7 reviews)

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A room with masses of monsters to kill.

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Guest

Unknown date

  
This is the ultimate proof that the "filtering" process at idgames is broken: this is a quintessential 1994 level. The description fits the template but the name was left "UPLTEMPL.TXT" without even an author/uploader email. As a warning, there's a wadwhatoutput file hinting to the "challenges" that await you. If that didn't manage to put you off, you're "treated" to a room full of stuck cyberdemons and spiderdemons and a few barons and cacos with insufficient ammo to finish the level . 0/5

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mallo

Unknown date

  
Terrible. My brother (7) makes better maps than this thing.

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Guest

Unknown date

  
Its so awful thats its funny!! :D 0 Stars -PC

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Guest

Unknown date

  
It's actually rather easy to kill everything, and in some safety. Anyway, this gets some stars for the very early use of a voodoo doll, but for nothing else - it's not worth playing. (And FYI first reviewer, the uploader e-mail address is included.)

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Guest

Unknown date

  
pointless stupid map. this is probably the worst pile of garbage ive ever loaded into doom. greetings! 0/5

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Guest

Unknown date

  
You can always trust funduke bringing the worst maps ever to the public. I mean, they are SO bad they weren't even included in most 1994 WAD compilations :-)

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Guest

Unknown date

  
Crappy even by crappy-monster-room- wad standards. Despite being in a cluttered and badly shaped room filled with cyberdemons and spidermasterminds, it's extremely easy. I'm not sure what to think about that... normally you'd expect to be utterly destroyed in a wad like this.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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