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The Corrupt Pit of Hell

   (10 reviews)

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About This File

My very first attempt at mapping back in December. I'm more of a modder but I found the calling of mapping to be a tough offer to pass up. So I did.

Hell has broken through the ground at a small alien colony on Titan. The maintenance crew, unaware at what created the pit, constructed a crude bridge across the pit hell created. Demons have risen from the deep ass hole hell created and killed everyone. A group of juvenile doom players found the area to be a kick ass deathmatch spot. And so it was...

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Unknown date

  
A fuck you to the asshat who gave it a zero just for it's name.

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Guest

Unknown date

  
^^Apparently, you never heard of "Don't judge a book by its cover" This was fairly decent, but to give it a 0 just because of the name is just childish.

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Unknown date

  
I haven't played this WAD but I'm voting 0 because of the terrible cheesy name

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Unknown date

  
whoa a corrupted pit from hell? Or is it a corrupted pit, which is like hell? From the descriptions it must be the former! But, then, I'm not sure. I'm just not sure.

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Unknown date

  
A forgettable skulltag deathmatch level, whose only interesting feature is a huge pit.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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