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epsilone.wad (epsilon eridani wad)

   (4 reviews)

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About This File

: Check out the frazzled titlepic graphic replacement! While a planet in the epsilon eridani system was very earth-like, its inhabitants were not that friendly to earthlings. So you were to find out when you discovered it.

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Unknown date

  
I liked this. Not a lot, but I liked it. On a technical level it's a mixed bag, with misaligned textures but some good lighting effects. The layout is cramped and mazey, with lots of wandering about, but there's usually something to shoot or look at. There are lots of rockets, which is silly because there's not enough room to fire them. As the other reviewer notes, one part of the map is inescapable if you raise part of the floor before falling down a hole (which is easily done).

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Unknown date

  
Good: Decent action; A few clever traps; Some nice lighting. Bad: UGLY texture misalignments; Became stuck and had to NOCLIP out of one area; Too dark at points; Too much ammo. Overall: An okay map brought down by some annoying issues. 2/5 -VV

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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