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Town Of Witchcraft

   (22 reviews)

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3 Screenshots

About This File

Random map based on the Heretic Treasure Chest megawad (E1M5) http://www.doomworld.com/vb/showthread.php?s=&threadid=37792 The map is based on a small desolate town hidden deeply within the mountains. Like Plutonia II, I saw no progression into the project so instead of letting the map go to waste, I decided to release it as a standalone map. I was told that there may be issues on source ports other than Zdoom (no surprise there) when trying to open the blue key door. I only tested this on Zdoom (unfortuently) so I really can't guarantee that this wad will be stable. Cooperative play is highly recommended.

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Guest

Unknown date

  
Pity that I haven't played Heretic in centuries. Auto 5/5 is a given because I hate eating chickens.

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Guest

Unknown date

  
the best heretic wad i've ever played. 5/5 -essel

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Guest

Unknown date

  
Featureless. 3 stars.

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Guest

Unknown date

  
Lovely map for Heretic. Looks awesome, plays awesome!. Get it now! -PC 5/5

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Guest

Unknown date

  
I'm not sure that the word "legendary" is adequate enough to describe this masterpiece. Why it only has 18 votes is beyond me. An epic adventure in the Heretic universe. And ignore the first reviewer; he just doesn't like Heretic in general 5/5 -Stormwalker

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Guest

Unknown date

  
All sorts of epic

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Guest

Unknown date

  
One of the most complex and huge maps I've ever played for Heretic. Gradually opens up to reveal more and more. Good stuff!

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Guest

Unknown date

  
Nice map, but I wish the Heretic Treasure Chest would have been completed :(. 5/5 Lupinx-kassman.

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Guest

Unknown date

  
Remember, Doom fans, it's ENGAGE15. This is a large, garish-looking map; it's fun for a while but very wandery, and the action doesn't hook me. It would have been awesome as a Doom level. Perhaps I just don't like Heretic - every map (including this one) seems to have hundreds of lost souls, the weapons and monsters look ridiculous, and there's a continual "whoor whoor" noise in the background. I have to give it three stars just to be fair.

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Guest

Unknown date

  
A very solid and good map. The architecture fits the Heretic universe like a glove and the map is great fun. Love heretic, love this map. 4/5 - Kristus

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Guest

Unknown date

  
Teh goodness.

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Guest

Unknown date

  
fun map.loved the bossfights. 5/5

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Guest

Unknown date

  
Reminds me a lot of the original Heretic levels. Lots of random ammo and powerups. Enemy placement seems random and haphazard, and I had more than half the enemies dead before I was even close to finishing the level. Still worth a play if you like Heretic.

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Guest

Unknown date

  
This gets 5 stars from me, because while it starts off being so overpowered to begin with, and the only tactic is to run, shoot and dodge - it is 100% only Heretic. I wish all the maps that eventually went into the Treasure Chest stayed as faithful to the original design and atmosphere of Heretic. Not the most beautiful wad in the world, but still ticks all the boxes. Legendary!

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Guest

Unknown date

  
Brilliant Map. A shame the Heretic Treasure Chest is seeing little to no development. Heretic desperately needs a good megawad. 5/5

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Guest

Unknown date

  
Come back to the dark side Kaiser and build some more DOOM(3) levels. I don't like medieval, I want my shotgun! :-)

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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