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The disparil's labs

   (12 reviews)

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About This File

My second map done for the game Heretic. I don't think can someone already made somenthing similar, btw the main aim of this level is simple this: heretic merged and twisted in doom space base, crazy! This one was extracted from a episode i have in planning to do in the further times...

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Darman Macray

· Edited by Darman Macray

  

A competent, if unremarkable Heretic map, with an intriguing infusion of Doom textures.

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Unknown date

  
it's good 3,5/5

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Unknown date

  
It's D'Sparil.

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Unknown date

  
Cool concept!

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Unknown date

  
Raven Software made Heretic, not id.

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Unknown date

  
pretty awful amateur level, overall - 1/5 >> Known Bugs : crashes in doomsday engine >> May Not Run With... : vanilla heretic.exe the one reason for what is DB "3d mode start" placed on map

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Unknown date

  
I actually liked the "timeshifted" theme, but the level is rather simplistic and short. 3/5. ~Naan

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Unknown date

  
Remove the DB 3d object thingies before releasing your wad, or expect a 0/5 every time.

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Unknown date

  
This is a ok level, stop whining about the detail! 3/5 stars

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Unknown date

  
good level for doom for heretic, meh 3/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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