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Phobos Reloaded E1M1

   (12 reviews)

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Phobos Reloaded was originally going to be a megawad remake of E1. I never got around to it too much and only completed this one map before trashing the project. It was originally planned for Vanilla (and runs fine with it too) but you're better off with ZDoom to get past the visplane overflows.

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Unknown date

  
go djshrimpy, you make a great map, seriously better than some crap that insiring my last jokewad, and named awsome.wad -4 stars Daimon

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Unknown date

  
This is a pleasant level, well done! 4/5

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Unknown date

  
Much better than the review in t/nc says it is - very enjoyable! Hope you'll finish E1M2!

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Unknown date

  
Good variation for e1m1. Nice details and gameplay. But it is quite easy. 4/5 - Damned

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Unknown date

  
The level beat my expectations for E1M1 remakes. Great Job. 4/5

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Unknown date

  
While it says "ZDoom required" on top, the description says that it "runs fine with" the normal engine (and thus Chocolate Doom, both of which it was supposedly tested with). As it stands the wad is broken and the description should be changed because it's misleading, since it severely crashes Doom and Chocolate Doom (the latter forced me to reboot after my system totally froze). [0/5] ~Chain Mail (11/2007)

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Unknown date

  
This was a pretty good map, with some nice details and good use of the techbase textures, and did some cool things with the original layout of E1M1. But I can't for the life of me figure out why it was running so jerkily. It would have gotten a 4 except for the fact that playing through the level was really aggravating, since the action would pause every second or so. 3/5

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Unknown date

  
good, enjoyable, worth the downlaod 3.5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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