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Corruption 2

   (16 reviews)

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About This File

My second level for Doom 2.There's technology,hell and cavern themes here.

Doom 64 MArine explains:

After killing more demons in the episode I call "The Outcast Levels",I thought that wouldn't have anymore open gates.I was wrong.But the biggest problem,the Motherdemon,is dead.Now I belive that the invasion will come to an end.Say it to your commander when he communicates with you. The commander says to you go to Drilla,an excavation site.Something is wrong in the lower part of the place.

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Unknown date

  
not bad 3 stars daimon

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Guest

Unknown date

  
This is from way back in October 2007. It starts off as a techbase, then turns into a dungeon/cavern, and then techbase again. The design is simple, in an old-fashioned way, but it's likeable. Reminds me of some of the better 1996 maps. The few source port features felt unnecessary (flowing water, a stealth imp). Morte alla crushing ceilings Italia anela, and the same for really tall lifts. Solid balance of health, baddies, lots of ammo. Keep it up.

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Guest

Unknown date

  
it's like a sequel to Hed Rox 5/5 love tech shit.

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Guest

Unknown date

  
Good level.

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Guest

Unknown date

  
Apart from your horrible grammar... this map wasn't too bad at all.

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Unknown date

  
I don't like being the first to say or type bad things but this level pretty much sucks. 11/26/07

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Guest

Unknown date

  
hahaha i didn't die hahaha. Cool map.

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Guest

Unknown date

  
not bad.

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Guest

Unknown date

  
it's a good map, a bit more effort in design, layout and item placement and I would have given it four stars 3/5

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Unknown date

  
Nice, but then again, the power-ups are a little messed...

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Unknown date

  
great level my only complaint is the cyberdemon match its too cramped in there 5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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