Text File
===========================================================================
ConsoleRes File Info
Advanced engine needed : N/A
Primary purpose : Resource pack for any Doom-engine game
===========================================================================
Title: Console Doom Resource Pack
FileName: ConsoleRes.zip
Release date: October 30, 2007
Author: Samuel Villarreal (svkaiser@gmail.com)
Other Works by Author:
The DSV Megawads
Doom64 TC
Kaiser wad series (Kaiser_1 - Kaiser_23)
CChest Internal Reaches
CChest Breakout
CChest Termination Center
CChest2 Map18
ConsoleDoom
Kaiser's Stupid DM Pack
Icerial 2
Demon Sanctuary 2
Description: Not really a wad but a set of resources and assets used from the Jaguar
and PSX versions of Doom in BMP format. Inside this set are all the resources that is exclusive
to these console versions which includes hud graphics, overlay graphics, unique textures/sprites and other stuff.
I didn't include everything from PSXDoom because I felt that no one would be interested in them which they
include credits screen, and other minor stuff.
There are two folders, one that has all the Jaguar assets and the other has
the PSX assets. You will also find some information on the light structure and includes a list
of all the colored light values used in the LIGHTS.lmp in Psxdoom.wad. Palette data are also
included. Levels from the Jaguar and PSX versions are not included, but browse through
Doomworld and check out the Psxmake toolset for more information on how to convert these
levels to PC format. However, I may release the levels as a seperate set in the future. By the
way, if there's anything that I missed or something that you would like to see added to this set,
please contact me via aim, email or IRC.. thanks.
Resources included:
Jaguar:
All hud graphics
All unique textures and flats
STSPLAT set for the gibbing face
PSX:
All unique textures and flats (including never before seen textures and flats)
Unique sprite graphics
Most of hud graphics
Palette data (excluding the common Doom palettes)
Light information on color data
Space sky from PSX Final Doom
Both variations of the Super Shotgun from PSXDoom and PSX FInalDoom
Additional Credits to: ID Software, Midway/Williams, Newdoom and Doomworld communities.
===========================================================================
* What is included *
New levels : None
Sounds : No
Music : No
Graphics : Yes
Dehacked Patch : No
Demos : No
* Play Information *
Game : N/A
Map # : N/A
Single Player : N/A
Cooperative 2-4 Player : N/A
Deathmatch 2-4 Player : N/A
Difficulty Settings : N/A
* Construction *
Base : N/A
Build Time : N/A
Editor(s) used : PSXMake, JagEdit, Mimview, Hexplorer, Deepsea, Photoshop
Known Bugs : N/A
May Not Run With... : N/A
* Copyright / Permissions *
Authors may use the contents of this file as a base for
modification or reuse. However, I would truely appriciate
that my credits be included if any assets from this pack are
used.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://kaiser.startan3.com/
Email: svkaiser@gmail.com
AIM: kaiser6464
IRC: #zdoom, #dmclub, #jetsons @ OFTC.net
=====================================