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Advanced engine needed : Doom, ZDoom is nice
Primary purpose : Single play
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Title : Into The Abyss
Filename : Abyss01.wad
Release date : 11/29/07
Author : Dan Ferro
Email Address : danielkabrinski@gmail.com
Description : "Into the Abyss" is my first attempt with
lighting and is also an intro for a new episode I
will work on. I put far more detail and work
into it than I did with "Dead Zone," and
retained some simplicity. I tired to create the
classic doom experience, once again. Have fun.
I will add multilayer start locations/guns,
difficulty settings, and more secrets on a later
date.
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* What is included *
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other files required : None
* Play Information *
Game : Doom
Map # : E2M2 (Just for music)
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Editor(s) used : DoomCAD 6.1
Known Bugs : Not right now
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors