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Daemonic Martello 1024

   (11 reviews)

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2 Screenshots

About This File

I wanted to contribute this map to second round of Congestion 1024, but after it was stopped, I stopped with making this map too. After some time I decided to finish it. At the end I broke the 1024x1024 concept a little, but still it is small map. It is quite hard (from first seconds) and quite cramped. I hope that u will like it though.

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Meril

  
Very detailed map, nice design. Only problem with archvile and cyberdemon. There no place to hide or dodge.

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Unknown date

  
meh, too small and too cramped to be enjoyable...

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Unknown date

  
Better if there were big tits.

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Unknown date

  
This map liked me a lot, I've got a dejavù hearing the bgm used in this map. From where game comes it? - 4.5 stars for this map!

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Unknown date

  
I liked the map until I got squished.

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Unknown date

  
Nice small map. Maybe quite cramped. The BGM is from Warcraft.

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Unknown date

  
It took me about three hours to finally beat this map on UV-max. I have to say, this map is utterly atrocious. I don't even want to see it again. The enemy placement is crap and you don't get ENOUGH ammo to defeat all the enemies on the map. I barely survived the match with the Cyberdemon because I kept getting hit with splash damage from the rockets because the area to fight him is SO SMALL. There is only one medkit and 13 stimpacks. Seriously, wtf!? You just HAVE to use your berserk kit. 3 OUT OF 5.

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Unknown date

  
Wonderful 5 min. killer.

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Unknown date

  
good job, nice to look, typical problems with 1024 maps 3/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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