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Simply Dead

   (17 reviews)

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About This File

This is a fun level for Doom 2 called Simply Dead. You kill 2 hanging toy like things and a fatso and then have some hard fights with archviles and the exit is really interesting. I dont know why people hate my levels but I think you will like this because I tried my hardest to get the layout done to perfection.

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Guest

Unknown date

  
SHIT! Don't download this wad

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Guest

Unknown date

  
This was fairly fun to play, but the texturing was random and ugly and you used Commander Keen and SS men, as well as a John Romero head, which I cannot emphasize enough makes you look like a total moron when you use them. 2/5

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Guest

Unknown date

  
I like the starting layout and traps but don't particularly like ending the level with the Romero head. 3/5 - Optimus

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Guest

Unknown date

  
PLEASE remember: keens("toy like things") and wolfenstein ss's(blue guys) is EASTER EGGS!SECRETS!THEY ARE NOT FOR USUAL MAPS! AND HEAD OF JOHN ROMERO IS SECRET TOO!!! awful, awful!

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Guest

Unknown date

  
I hate your levels because they're boring, ugly and they really suck. Also, what the hell kind of email address is rubarubyrock? It's really stupid.

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Guest

Unknown date

  
Actually this is very small but really, really good!. Love the Archvile fights!.

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Guest

Unknown date

  
enter at your own risk.

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Guest

Unknown date

  
total shitty map

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Guest

Unknown date

  
There's just something about chainsawing Romero to death...

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Guest

Unknown date

  
sucks ass

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Guest

Unknown date

  
Try harder.

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Guest

Unknown date

  
This map fails it.

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Guest

Unknown date

  
Absolutley Gay! 5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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