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Town

   (15 reviews)

Guest

3 Screenshots

About This File

My brother and I have built over 50 levels to date. Five of our earlier levels, were released on the Book/CD ROM 'Tricks of the DOOM Programming Gurus' by SAMS Publishing. This wad file is meant to represent a small community over run by the hell spawn. I have taken time in the detail of the level wooden supports grassy spots small sidewalks pictures on the wall and fireplaces ect. The level is difficult but not impossible by any means, and also makes a great deathmatch level as it is not impossibly big. There are a few suprises but no anoying traps or puzzles to solve, I hate those.

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Unknown date

  
You ever see that tubular movie Gymkata? This wad is like that, only without the pommel horse,

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Guest

Unknown date

  
Its a pretty decent town map. Nothing too special, but worth a go if your bored heh. 3/5.-Candle M

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Guest

Unknown date

  
Interesting. 4/5

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Guest

Unknown date

  
very 1994-ish

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Guest

Unknown date

  
This is dated January 1996. It's a small Latin-looking town, with 93 baddies. The style is slightly better than amateur, but there's one really irritating design decision near the start - the windows are invisible walls that you can't walk through, even though it looks like you'd fit. The gameplay involves flicking switches to open distant doors. The designer messed up the end switch - the button works, but the switchface points the wrong way!

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Unknown date

  
I didn't really mind the windows, as they added to the challenge by allowing the zombies to aim at you from different sides while you advance through the first area. Ammo balance is kind of tight (although one of the arch-viles can help mitigate this), but there are few monsters for the level size, and they are far between, which makes play relatively mild. It looks a bit silly (as many "town" levels do), but not ugly. ~Chain Mail [2/5] (04/2008)

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Guest

Unknown date

  
This isn't that great. The level design is below average and you can't climb through the windows. 1/5

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Guest

Unknown date

  
Looks like crap but plays quite well. The windows are Just really clean, duh. It was pretty easy as well.

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Guest

Unknown date

  
not so bad 3/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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