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The Imp's Episode Starter Kit

   (11 reviews)

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The Imp is back and this time, all the episode start maps have joined in. E3M1 from the previous standalone release is in this wad, refreshed and bugfixed. These maps are not the best, but they are certainly not the worst ethier. :)

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Guest

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Decent set of maps!, although some parts were easy to blast through. 3.5

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Guest

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E1m1 doesn't like me a lot, but for the rest is really nice looking - 3.8 stars

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Guest

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stupid

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Guest

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I liked the remake of the first map. Otherwise...the rest seemed a bit the same. 3/5 from me.-Candle M

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Guest

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Nice remake. I like the texture mix in e1m1, but I have found e1m4 almost the same as original. 4/5

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Guest

Unknown date

  
maybe to close to the originals ,but cool map. the red key grab also work in this version of E4M1!

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Guest

Unknown date

  
Not bad

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Guest

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Pretty impressive. Nice remakes, same layout and theme as the originals with a few fun and clever design liberties taken. The original E4M1 is such a piece of crap, it's hard to do anything nice with it at all. It's quite humbling to see a 15 yearold can detail better than most people ever will. 3.5/5

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Guest

Unknown date

  
This is one of those retro mapsets that remixes the original levels; there must be a dozen E3M1s by now. Nonetheless this is pretty good. The maps are recognisable, the design is tasteful, they're fun to play, and E2M1 has a clever bit in the secret maze. E4M1 is a let-down though, because it's basically the same as the original. I missed about twenty monsters, because the red key trap doesn't work unless you shoot - but you've already killed everything.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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