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Chris K.

   (10 reviews)

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Complete Chris Klie levels for Doom.

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I like :-) 4/5

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Damn. A few good classics in this mapset, anybody should play this, unless you like thousands of sectors in your maps. Damn I hate those people.

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Ok, beauty although is ripped from the good old "Lost Episode", wahtever 3.8 stars for this one Daimon

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A pretty well made map set for Ultimate DooM. There were a few tricky spots, but it was still pretty good. Nice job! 4/5!-Candle M

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I played this lots back in the day and it's definitely one of the better wads of its time. His contributions to Lost Epis were definitely the better.

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A nice set of maps. Reccomended. ****

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Some levels had clever, inventive concepts though it's a pity they weren't integrated in a more natural design. Some puzzles were plain annoying and I was disappointed to see no escape route from the cyber pit - yes I shouldn't have blindly Jumped in, but it's not like they presented a challenge for me - and, yes, speaking of challenge the only thing difficult about this wad is putting up with some of the path and switch hunting that you'll do in copious quantity.

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^ I agree. Some maps did seem a little unintuitive, but the majority are ( or were in 1995 ) brilliant. I guess we expect more these days... 4.5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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