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Brawly of Brownys

   (18 reviews)

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About This File

A good looking little level where you must kill the Brown guys and then the hanging toys before the exit is seen. You will have fun playing this.

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Netherstorm

  
Wow...like, really?

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Guest

Unknown date

  
Ruba's descriptions more than make up for the WADs, reading the .txt is practically half of the fun. 3/5 -Maes

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Guest

Unknown date

  
sucks ass 0/5

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Guest

Unknown date

  
LOL Ruba please stop making levels if you are not going to even bother making a decent level. But you never listen to reviewers, hence we are all "bugs." 0/5!

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Guest

Unknown date

  
Fun start and then boring trying to kill the keens in the doors 1.5/5 - Optimus

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Obsidian

Unknown date

  
It's certainly better than 1994 maps, I'll say that much! :P - Obsidian

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Guest

Unknown date

  
Pretty Awesome. 5

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Guest

Unknown date

  
Utterly horrible. Ruba stop making levels! - 0/5

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Guest

Unknown date

  
The usual rubbish from this idiot that has no idea and will not stop.

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Guest

Unknown date

  
Just a testlevel... 1/5

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Guest

Unknown date

  
Garbage

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Guest

Unknown date

  
This was no fun to play.

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Guest

Unknown date

  
just wow.

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Guest

Unknown date

  
wee, another ruba wad! This time doesn't like me really much but oh wtf 2 stars and 1 plus 8 makes 9 lol

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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