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Yet Another UAC Base

   (25 reviews)

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A small UAC base. Should take around 10 minutes to complete on UV.

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NuMetalManiak

Unknown date

  
really difficult map, i'd recommend coop for this.

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Guest

Unknown date

  
PC is always too easily impressed. It's an okay map, but it didn't pull me in, especially considering that every map is more impressive in the recently released zpack. I would prefer a better lead up to the crazy fights as opposed to having one semi-tough fight after another semi-tough fight, etc... Lead ups are important.

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Guest

Unknown date

  
Yeah, the map is ok. 3/5

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Guest

Unknown date

  
Good challenge and well-balanced. A definite recommendation from me.

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Guest

Unknown date

  
Some seriously difficult and good ideas.

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Guest

Unknown date

  
Beware! Fun to be had...

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Guest

Unknown date

  
Its alright. The archviles and hordes in the really cramped red key room are kind of a turn off but other than that, its worth checking out.

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Guest

Unknown date

  
Very good espetialy considering it is his first wad 4/5, no less

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Guest

Unknown date

  
Lovely little map with lots of monsters. Check it out, you won't be disappointed.

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Guest

Unknown date

  
This is a decent although unexceptional techbase level. It's quite small, and looks ten years old - it feels ten years old - but the gameplay is solid. The only tricky bit is a fight against a couple of archviles near the start, and then only if you press a couple of switches in the wrong order. There's a nice two-part final battle, although it's not hard (you have lots of rockets). It's good, in a classic style.

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Guest

Unknown date

  
Veri nyce 4/5.

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Guest

Unknown date

  
I liked it, it was pretty short and simple. I am giving it a 3 due to the Archvile, but it was a good map none the less. 3/5.-Candle M

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Guest

Unknown date

  
A good looking base level, and fun to play. On UV you are made to work very hard. The amount of traps and monsters thrown at you for such a small level are astonishing. The ArchViles are good. I love how one of the ArchViles constantly teleports from crate to crate! Outside you are made to work against a huge gang of Chaingunners, a Cyberdemon and other monsters. And is the exit switch really the exit switch? -4/5 P.C

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Guest

Unknown date

  
Only or exeprience players. Too less ammo.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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