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Tarakannik

   (35 reviews)

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mArt1And00m3r11339

· Edited by mArt1And00m3r11339

  

Don't waste your time playing this.

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Unknown date

  
^ The guy above me is a jerk. Just reduce the difficulty. It's very, very hard even on the easiest skill setting.

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Unknown date

  
Quantity over quality. This decision was not good. 1/5

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Unknown date

  
Ugh, this wad is pretty bad. Tried to play it through, but only got through 5 levels before getting overly frustrated and calling it quits. The levels are just way too hard, WTF is up with the super-fireball-spamm ing imp, and OH MY GOD the level designs are BAD!!! I'll give it 1 star because at least I liked the sky textures...

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Unknown date

  
i feel dirty after downloading this

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Unknown date

  
I played this wad second time and it is in fact very good. Insane difficulty, but on lowest dif. it is perfectly playable without cheats. It has plenty of nice original ideas. There are puzzles and traps, but if you think that you are dying randomly, you are wrong. There are hidden hints and each trap has nice solution. In short - this is not common ultrahard_and_stupid but ultrahard_and_smart.

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Unknown date

  
this wad sucks - heh man

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Unknown date

  
This wad is meant to be similar to wads like Drown in Blood or Invasion UAC, except this one is even more insane. This is fun in coop, awful in single player. Try it.

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Unknown date

  
Godawful. The terrible thing placement wouldn't be so intolerable if it weren't for the crap level design.

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Unknown date

  
this is way too boring.

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Unknown date

  
This one is very good. The new types of monsters are really original and fun. (And they exists together with common monsters, which I never saw elsewhere.) You must remember only two things: 1. If u are playing lowest difficulty, you are playing ultra-violence. 2. If you fall to lava/poison you are dead - there is no way out. Level design is plain, but works.

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Unknown date

  
An acquired taste, but it has some original ideas not seen in any other WADs. Not necessarily great but worth checking out.

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Unknown date

  
Wow, a full megawad, that's impressive! Unfortunately, the level design is annoying and tedious. I tried half a dozen levels and I instantly disliked each. Not one level had 'flow' in the traditional sense, the visuals were erratic... it's like a bad dream to play this.

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Unknown date

  
Oh man this mega wad was crazy, this didn't feel balanced well enough to play. 1/5.

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Unknown date

  
this is just awful from a pistol start most of these maps are unplayable, especially the level where getting the yellow key triggers a crushing ceiling that kills a voodoo doll, IE no way to win i hate to say it, but SLIGE maps are infinently superior in every way 0/5 hnsolo77

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Unknown date

  
Blaaaah. Most of the maps are unplayable indeed, alot of them even looked bad and were frustrating, Map04... HOLY SHIT AT ALL THE ARCHVILES. It could at least use some music, too. 0.5 points for the effort, but since I'm nice I'll round it to 1/5. Better luck next time. -Moti

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Unknown date

  
Downloaded and tried, MAN that's boring and stupidly hard. Hopefully the author will improve - alot!

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Unknown date

  
Playable with suprwep8.deh. Other than that mindless garbage... 32 levels worth. 0/5 VOMMMMMMMMMMMMMMITT!

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Unknown date

  
I realised all the levels are possible with degreelessness mode on and off... and yes, you still die with it turn on. ;) Its just hard... As for the voodoo doll stage, you must know how! it is possible! Personally I like this alot

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Unknown date

  
this map turns out to be rather fun n interesting with god mode and full ammo on. Sorta like some of the ideas put in... BUT!! This wad can be so much better. I know u can do a better job. 4 stars... Man... its so hard trying to find the way to the exit!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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