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El Crepúsculo de los Idolos (Idols' twilight)

   (17 reviews)

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An abstract/experimental map. This was the au- thor's first completed Doom level. (Uploader's note).

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El Crapo de los Idolos.

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I am only giving this a one star because it seemed a bit rushed and felt a bit broken in places. It tried to be a map, but well...it wasn't really worth it. 1/5.

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Eh, at least this is kind of fun to play, at least till you complete it once. While perhaps you can't kill all the monsters (I prefer levels that you can max out) it did use them to effect in various places, providing some challenge. ~Chain Mail [2/5] (07/2008)

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This wad is an epic fail that somehow Ty Haldermann(sp?) allowed in the archives. -10/5

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awful 1/5

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It's no wonder the author (au-thor?) didn't upload this. Poo has found an all new meaning once again.

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I would have to say i didn't like it. And the author could do a better job with ammo (i use a shitload of ammo). The Firepower was a little much for map 1. I think the au- thor thing was a typo. How is it possible for this to have taken 15 days? I have seen worse (far worse than this) where i'd give it -1 or lower. Still, i have to give it a 1. There's one hell of a load of room for improvments.

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a incredible horrific party full of LSD mong-style map! WINNER!!! 0 stars 1+3=4

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Not that good. 2/5

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It's not so bad, but I hate "the Hell of mapping bugs".... :( 1/5 - playerlin

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This is worse than vomit.

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It's not that bad. I've seen plenty of poorer maps. In fact, it was pretty good for a first map in 2002. 2/5

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This is one of those "My first maps" that really should've stayed on the author's computer.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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