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uactomb

   (13 reviews)

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About This File

ok so this basicly a medium sized level,that should take you about 10 minutes to complete without dying,i was going to add another level but could'nt because of the thing limit,so enjoy!

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Guest

Unknown date

  
Another awful map. And what was the deal with the number of secret areas? Geez. Unplayable. 0/5!

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Guest

Unknown date

  
I'm actually giving this 2 stars because of how silly it is. Maybe it's not a joke WAD, but nonetheless it managed the same effect but without making the joke obvious. Besides, I had some fun in a few areas. The exit is quite reachable (I got there), although I doubt all the monsters are killable... I'll admit I won't bother to verify this. ~Chain Mail [2/5] (07/2008)

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Guest

Unknown date

  
I got lost and it was annoying to play, and it was uglier than satan.

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Guest

Unknown date

  
Misaligned textures, stuck monsters, HOM, doortracks aren't lower unpegged, etc. 0/5

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Guest

Unknown date

  
This map contains many unobvious doors, which can be annoying, and some secret areas which seem completely pointless to visit. Also, the contains many maze-like areas, and the detail that is there usually wasn't applied very well. Evidently, this is probably the author's first map. I hope to see him improve in the future, as there is plenty of room for improvement.

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Unknown date

  
Cool idea, bad done. Sorry.:( 1/5 - playerlin

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Guest

Unknown date

  
DO NOT WANT

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Guest

Unknown date

  
Well IMHO the beginning was okay like the room after the caged hallway but everything else..... Yuck.... Also its kinda annoying when you have to hunt for a secret door to find your way out... And the point that you have to kill some Hell knights and other baddies when you have only a poorly loaded shot gun and chaingun only makes the map even more frustrating..... 1/5

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Unknown date

  
This is dated October 1994... oh, hang on, it's modern. Could have fooled me. This is basically a late-1994 / early-1995 map, poorly-detailed, loads of texture errors, missing textures, pointless mazes, unpegged elevators (deep breath) uninteresting gameplay, empty rooms (deep breath) von Hautkopft of Ulm. And there's no structure, I just ended up wandering into the exit, with no feeling of having achieved anything.

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Unknown date

  
Death became my soul.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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