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Advanced engine needed : Gzdoom - Skulltag
Primary purpose : Deathmatch Gameplay
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Title : Gravitation Deathmatch
Filename : gravdm.wad
Release date : September 11, 2008
Author : Roberto Fuentes, aka Frozen Prison, aka [SUR]Frozenjail
Email Address : yamaoka-boy2@hotmail.com
Misc. Author Info : [SUR] Clan coleader (from ZD) and [SUR] Clan leader in Skulltag.
Description : A Deathmatch map designed for anti-gravitation combat. You start in a small room, you just have
to activate the ANTI-GRAVITY SWITCH, and then pick one of the three scenarios. You can choose
between a Nazi Temple (number 1) a big Storage Area (number 2) and a sealed city area (number 3).
Oh yes, I almost forgot, if you want something easy just enter the surprise teleporter (For Campers)
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* What is included *
New levels : Yes
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Not recommended, but yes
Deathmatch 4-8 Player : Yes
Other game styles : None
Difficulty Settings : No
* Construction *
Base : New from scratch
Build Time : About two weeks
Editor(s) used : DoomBuilder, XWE
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors