Credits
ClonedPickle for the initial compilation; The Green Herring for finishing the compilation, doing CWILVs along with the demos and DeHackEd file, and writing this text file; Shaikoten, killingblair, brinks, ClonedPickle, The Green Herring, RottKing, leileilol, and everyone else who contributed billboard graphics; and Impboy for being a really shoddy detailer.
Text File
===========================================================================
Advanced engine needed : Boom
Primary purpose : Single play
===========================================================================
Title : Diet 32in24
Filename : d32in24.wad
Release date : 09/30/2008
Author : The 32in24 team!
Email Address : shaikoten@hotmail.com
esselfortium@gmail.com
Other Files By Author : 32in24.wad (FFA),
32in24sp.wad, 32in24-3.wad
(DUEL CORE EDITION), 32in24-4.wad (CTF)
32in24-5.wad (FFA) 32in24-6.wad (FFA)
Description : High-detail playtested non-buggy single-player
maps in a nice, half-sized package. Now you,
too, can experience the 32in24 diet!
map01 - Labs of Torture
layout by Impboy
detailing by kuchikitaichou
map02 - On Two Sides
layout by The Green Herring
detailing by Impboy and daimon
map03 - Ronald Reagan Memorial Mini-Hall
layout by Goatface
detailing by kuchikitaichou
map04 - Some Crappy Theatre
layout by ClonedPickle
detailing by kuchikitaichou
map05 - The Birdman of Texas
layout by Shaikoten
detailing by Butts
map06 - Some Crappy Mall
layout by ClonedPickle
detailing by RottKing
map07 - The Barons' Hideout
layout by Dr. Zin
detailing by Impboy
map08 - Theme Unknown
layout by Shaikoten
detailing by ClonedPickle
map09 - A Walk in the Park
layout by kuchikitaichou
detailing by Impboy
map10 - Satanic Base
layout by Ajapted
detailing by Impboy
map11 - Tetris Revenge
layout by mid
detailing by esselfortium
map12 - City of Tarnation
layout by Kassman
detailing by Macro11_1
map13 - McDonald's Grease Processing Plant
layout by RottKing
detailing by brinks
map14 - The Hellevator
layout by Impboy
detailing by daimon
map15 - Pest Control
layout by kuchikitaichou
detailing by Impboy
map16 - The Million Dollar Pyramid
layout by The Green Herring
detailing by Kassman
Music : map01 - Paul Corfiatis (from 2002ADO.WAD)
map02 - Capcom (MIDI by Teck)
map03 - Black Sabbath (MIDI author unknown)
map04 - Rareware / David Wise (MIDI by Teck)
map05 - SNK Playmore (MIDI by Erik Menjivar)
map06 - Ocean Software / Jonathan Dunn
(MIDI by Sam Wolff)
map07 - Nicklas Linnes (from CRUDREAM.WAD)
map08 - id Software / Bobby Prince
(remixed by Jay Reichard)
map09 - Apogee Software / Lee Jackson
map10 - id Software / Bobby Prince
map11 - Tor Gausen, a.k.a. Walkman
(MIDI by The Green Herring)
map12 - SNK Playmore (MIDI by Erik Menjivar)
map13 - Maxis Software (MIDI by Rie Lenka)
map14 - The Ramones (MIDI author unknown)
map15 - Ralph Vickers (from CRUDREAM.WAD)
map16 - SNK Playmore (MIDI by Erik Menjivar)
title - The Coca-Cola Company (MIDI author unknown)
story - Square Enix / Nobuo Uematsu
(MIDI by Jorge Fuentes)
Additional Credits To : ClonedPickle for the initial compilation; The
Green Herring for finishing the compilation,
doing CWILVs along with the demos and DeHackEd
file, and writing this text file; Shaikoten,
killingblair, brinks, ClonedPickle, The Green
Herring, RottKing, leileilol, and everyone else
who contributed billboard graphics; and Impboy
for being a really shoddy detailer.
Bonus Pontification : Oh hey it's your friendly neighborhood Shaikoten
(by Shaikoten) writing his second wad release rambling in a
[6/30/2008] month. This is a very special wad to me. It
reminds me of America. We promise you twice of
what we deliver and ram advertisements for more
of our fecal matter down your throat. And you
should be fucking grateful for it. This project,
coincidentally one of our least ambitious, only
went about half a year over schedule, and proves
that if we've learned one thing, it's that
group single player mapping projects generally
suck. Still, there are definitely a few good
gems in this pack, and even a few of the crappier
layouts ended up looking decent. So suffer
through this one for the little good in it, and
wait with bated breath for the next time YEDS
attempts to make a single player map pack.
===========================================================================
* What is included *
New levels : 16
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes; created by The Green Herring. Includes both a
DEHACKED lump (for modern ports) and a .BEX file (for
Boom.)
Demos : Yes; all three are recorded by The Green Herring.
The full versions have been hidden within the wad by
the Illuminati.
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : No
Other : If playing in a ZDoom-based port, you will be unable
to jump or crouch.
* Construction *
Base : New from scratch
Build Time : 24 hours for layouts (on 10/21/2007,) a few weeks for
detailing, and over half a year of compilers sitting
on their asses.
Editor(s) used : Too many to list.
Known Bugs : Huh?
May Not Run With... : Doom2.exe, or any source port that isn't Boom
compatible
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors