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Once upon a time in Doom Universe

   (10 reviews)

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6 Screenshots

About This File

In the spirit of "special Squad Cobra 11" and "Return to Deimos Shityard", Here's a bunch of cute, insane and WTF speedmapping short maps.

This time the timelimit i decided to use is 2 weeks, so i can used more eye-candy and more new features!

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Guest

Unknown date

  
Walter stop making maps.

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Guest

Unknown date

  
Theres alot of good stuff here, but you missed the point. The levels are not all that good with kinda bad textureing, but the light rays take the cake ewwww! Map06 is FAIl! Normaly I would be kind and give this a 2, but whats up with the Chex Quest on the PFUB1? Some kinda poor joke? :P 1/5

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Guest

Unknown date

  
** - It's alright. Blandish and boring in some areas.

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Guest

Unknown date

  
Six (mostly) short, not-immensely-awful maps from earlier this month. The readme suggests that it's a self-indulgent jokewad, but the maps are playable, in a simple 1995 way. It's bulked out with uniformly poor new graphics, which are frustrating, because with a polish and an E1-style redesign the overall effect would be much more... effect-ful. Map05 is a decent old-school large-scale city map, Map06 is a complete flop.

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Unknown date

  
After map 01 I lost interest. It didn't really seem to go anywhere with my tastes. So yeah it deserves a 1.

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Guest

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It would have been nice of you to let me know you were going to use some of my music. Just a thought. -Bashe

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Guest

Unknown date

  
enjoyed it very much!thunderbuns

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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