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Game : Doom 2: Hell On Earth (GZDoom 1.1.6+)
Primary purpose : Single + coop + DM play
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Title : DOOM 2: EVOLVED
Filename : D2EVOLVD.WAD
Release date : 22/12/08
Author : Dave Billing
Email Address : rota_re@yahoo.com.au
Other Files By Author : Z-Arena (GZDoom), Hell Awaits (Final Doom)
Operation Blitzkrieg (Duke Nukem 3D Atomic Edition),
Cripple Creek (Redneck Rampage) Bento Noodle Restaurant
(Shadow Warrior: Wanton Destruction), & some
clone of an Unreal Tournament 2003 map for
Quake 2.
Description : A remake of the first 3 levels of Doom 2: Hell on Earth,
designed for GZDoom 1.1.6+. Features up to 10 times the
detailing of the original levels plus Quake lighting,
reflective floors, ACS scripting etc etc.
Although it is a remake (from scratch, I might add), there
are parts of the levels which radically differ from that
of the original design.
Incorporates textures by Nick Baker, skybox art by Mighty
Pete and the title screen was done (poorly) by me.
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* What is included *
New levels : 3
Sounds : Yes
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2: Hell On Earth (Requires GZDoom 1.1.6+)
Map # : MAP01-MAP03
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Yes
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 3 months
Editor(s) used : Doom Builder, DeePsea
* Copyright / Permissions *
Authors MAY NOT use the contents of this file as a base for modification or
reuse.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.