Text File
===========================================================================
Advanced engine needed : Limit Removing
Primary purpose : Single play
===========================================================================
Title : Not Quite Vegas
Filename : t-vegas.wad/zip
Release date : December 31st, 2008
Author : Tango
Email Address : bugenheim@gmail.com
Other Files By Author : M2 Mix
http://www.doomworld.com/idgames/index.php?id=14498
M3 Mix
http://www.doomworld.com/idgames/index.php?id=14499
Stone Turmoil
http://www.doomworld.com/idgames/index.php?id=14725
Gyrotechnics
http://www.doomworld.com/idgames/index.php?id=14762
Systematic Corruption
http://www.doomworld.com/idgames/index.php?id=15038
Toxic Cove
http://www.doomworld.com/idgames/index.php?id=15050
Misc. Author Info : ~~~
Description : A short map making use of Nick Baker and Sam
Woodman's Morister Resources texture pack. MAP01
is based off an older speedmap of mine done in
late 2006, included as MAP02 of this pack.
What is here MAP01 was started sometime near
summer 2007 and was, if I recall correctly,
originally intended for "Tango and DomRem go to
Vegas," a speedmegawad by DomRem and myself.
That idea died out and DomRem disappeared from
the internet, but since then I've been opening
up the map in Doom Builder to make changes from
time to time. Unlike some of my previous
speedmapping revamps, I've made some extremely
noticeable changes in the map's overall
structure, and have, of course, added a nice
amount of detail that makes me look like an Erik
Alm wannabe.
Additional Credits to : Nick and Sam for the fantastic texture pack.
Hobbs, Esselfortium, Belial for the invaluable
feedback and testing. Various other Doomers for
additional testing in the map's later stages.
Myk for pointing out some texture errors. DomRem
and the rest of #dmclub for the 2-hour
speedmapping session that created MAP02. Mark
Klem for the music. Me for the sky.
===========================================================================
* What is included *
New levels : 2
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-02
Single Player : Designed for
Cooperative 2-4 Player : Designed for but not tested
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 hours for MAP02, over a year and a half for
MAP01
Editor(s) used : Doom Builder, SLumpEd, XWE
Known Bugs : none?
May Not Run With... : ~~~
* Copyright / Permissions *
You MAY use this file as a base so long as you credit myself and the authors of the other resources that I used (mortres.wad). Contacting me prior to/at the time of release would be nice but is not necessary. Don't try selling the WAD or anything else stupid like that. Please keep this txt file with the WAD file itself when distributing.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors