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Doom: The Lost Episode

   (119 reviews)

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About This File

A semi-official 5th episode for The Ultimate Doom.

This project's aim is to bring the official and relatively obscure console-exclusive maps together in a single playable episode. Maps consist of levels from PSXDoom, Jaguar Doom, and the Doom Alphas, re-mastered in a surreal yet fitting "neo-classic" style.

Great effort has been made to preserve the flow of the existing playable maps (PSX maps mostly), though a few in particular are heavily modified for purposes of gameplay or aesthetics. The Alpha maps in particular have changed drastically, but only for the purpose of "completing" what was originally an unfinished map. There is also one mostly-original map, though it does bear some striking similarities to Spawning Vats.

Though many oldschool doomers may not view earlier renditions of these maps (i.e. Kaiser's excellent Consoledoom.wad) as "canon" in the Doom universe, this project is designed specifically to preserve the look and feel of these maps in a format that will sit side-by-side with the original four iD episodes. We hope you will view this project as not just an add-on episode, but the fifth chapter in the Ultimate Doom universe.

Prepare for Evil Unleashed.

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Guest

Unknown date

  
R-O-C-K-S. Seriously ,the atmosphere was unique comparing to other WAD's and the gameplay is more like Doom2-ish. I liked the Intermission Screen ,and the new textures. 5 stars FTW. Note: All people thinking this is a joke WAD please note that they probably need another brain.

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This is dated May 2009. It's a bit like the Beatles' "Anthology" or Arthur C Clarke's "Lost Worlds of 2001", i.e. a grab-bag of leftovers. In practice E5M1 is an eye-gouging non-euclidean abortion that would give H P Lovecraft nightmares and it was a terrible mistake to start this way. E5M4 is just as bad. The rest of it doesn't add a great deal to the aforementioned Console Doom and it left me cold.

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Guest

Unknown date

  
E5M4 has confused me to no end.

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Guest

Unknown date

  
Shockingly dreadful. Has absolutely zilch to do with the original Doom episodes, neither in style nor execution. To claim these "preserve the look and feel"--while they actually are the diametrical opposite--reveals either dishonesty or incompetence on the part of the creators, at worst both. The nicest thing to be said is the levels are a disastrous, unplayable eye sore. The worst would be caught in the spam filter.

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Unknown date

  
Wow! Everyone liked my intermission map. Guess I did something right. Xaser, as much as I liked working on the projects, I have to agree with everyone: the levels are a bit confusing, bro. -Skunk

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Guest

Unknown date

  
Only played E5M1. Old Domers don't play it. The texturing is crude. Awfull gameplay. Too less ammo or too much nursing cases.

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Guest

Unknown date

  
This is really disappointing - a real mish-mash of sub-par maps using a sky texture that lets you get away with lazy mapping. I don't ever remember the PSX maps being this poorly executed, or this poor to play. I expected better from these guys. - pritch

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Guest

Unknown date

  
Awesome

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Guest

Unknown date

  
Best freakin expansion to Ultimate Doom. Alpha levels are really scary! Why didn't ID release something like this with Doom 2? They should release a director's cut or something for Ultimate Doom.

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Unknown date

  
First level was TERRIBLE. The only good levels are the ones borrowed. E5M8 has no exit. I swear.

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  • File Reviews

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