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Mechatron

   (25 reviews)

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About This File

Final version features modified heating-cooling system and works fine in coop game.

Mod idea and most of the sounds originally by WildWeasel. He hadn't yet finished his mod at that moment, nd I borrowed his idea (with his permission). This mod puts the doomguy into armored assault mecha with 5 weapons, 1000 armor points which absorbs 100% of the damage until it's compromised, and has unique cockpit and crosshair for every weapon. The mod is meant to make you overpowered, so don't play it if you don't like it.

And watch the heat meter! Its maximum is 100 and it can prevent you from shooting. Better read story.txt for more information about UAC Armored Combat Suit.

In addition the mod turns caco's blood to blue, hellknight's and baron's to green and also contains animated blood decals I used in Beautiful Doom.

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Guest

Nems

  

For a "final version" there's still plenty wrong with this. If you hold down the fire button with the chaingun selected and let the ammo counter run out you can fire forever until you let go of the fire button. The lack of widescreen resolution support is disappointing. Making the player actor larger than normal to where you have to duck to get under normal doorways is annoying.

 

I hope the author will revisit this one day to address the issues I mentioned as well as what others have mentioned (aside from the mod being overpowered; I like power fantasy mods and this was going for that) because there is potential for this mod to be a damn good one.

 

Until then, give this mod a pass. If you want something more polished and balanced while still letting you run around in a big stompy mech suit, try Xaser's NecroDoom.

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Unknown date

  
I understand that being a giant robot can lend itself to being overpowered, but you could have at least actually tried to balance it.

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Guest

Unknown date

  
Is it okay if I just pretend that I'm Megatron instead of the given name?

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Guest

Unknown date

  
THE BEST MOD EVER, EVER AND EVER. VERY INCREDIBLE FUN.RECOMMENDED. 5/5.

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Guest

Unknown date

  
Ok this needs a way higher rating than it has right now, easily a 5/5 mod Weapon mods don't get much more badass than turning you into a huge robot.

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Guest

Unknown date

  
I really enjoyed this, it's just plain fun. Definitely recommended.

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Guest

Unknown date

  
Thanks for breaking nearly all normal maps, including the retail ones because you're so damn huge. The guns are competent, but other than that they're just boring, especially the superweapon. That superweapon could be okay along with another original one, but that by itself isn't even really trying.

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Unknown date

  
best weapon mod ever !!!!! PERIOD

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Unknown date

  
It is impressive. Especially the feeling of being taller and bigger then normal. If I could say; 10/5 I would but can't so 5/5

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Unknown date

  
Always dreamed of a mod to let him super powerful, after all the Plutonia Experiment is very difficult. Note 10/5. Thank you.

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Unknown date

  
Really good,liked the layout/movement. Superweapon was great but overkill for the reg doom 2 wad. 5/5

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Unknown date

  
The weapons are interesting, but their appearance is in great contrast to their in-game power. The rockets are tiny and produce even smaller explosions, the chaingun is just really fast and surprisingly weak, the lasers could have had bigger railgun shots, and the superweapon could have been a nuke or something like a BFG blast without getting rid of the all-weapon combination. The sounds could have had a lot of work done on them too.

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Unknown date

  
Weapon slot 7 easily makes this worth the download all by itself.

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Unknown date

  
very, very good

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Unknown date

  
Really, really fun mod. Makes some of the super hard WAD's with loads of enemies like Deus Vult an absolute slaughter fest. I managed to get it working with Brutal Doom too, and although the enemies don't gib they have all their extra attacks and the like. Highly recommend a download if you wan't a different feel for doom.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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