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Omega Invasion

   (14 reviews)

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3 Screenshots

About This File

Created by the former Omega Editors, Omega Invasion is a 10 map wad created for the Skulltag Invasion gametype, which will take you from graveyards to the deep space, and through the guts of hell. This wad also includes some new graphics, like liquid splashes and boss health bars.

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Guest

Unknown date

  
Lovely maps. Whoever said in the above review that "gameplay is boring" apparently doesn't understand the concept of Invasion maps, though. Don't like it? Sorry, it does exactly what it says on the tin, so don't complain. 5/5

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I've already given this wad a full review on your post at Skulltag forums. This is average at best, shame such wonderful maps were laid to waste with such bad gameplay. 3/5 - Moti

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Unknown date

  
Previous reviewer is an ass. This is good solid Doom action. Worth a download.

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Guest

Unknown date

  
Awesome inv wad, 4/5 - Netherstorm

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Guest

Unknown date

  
^^You fucktards apparently have no clue what an opinion is.

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Guest

Unknown date

  
This is 2-star material at best, detail is good but gameplay is boring and awful, detail does not equal gameplay people! I'd prefer to play 94 maps with excellent gameplay than 2009 maps with awful, shit, vomit, boring gameplay, cya

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Guest

Unknown date

  
These kinds of maps only make fun in coop. Map08 is the best here, though.

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Guest

Unknown date

  
Nice map layouts. Only good to play in coop then sp. 3/5.-Candle M

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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