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Advanced engine needed : Boom compatible at least
Primary purpose : Single play
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Title : Voodoo Veyor - Scrapped Portion
Filename(s) : voodvysc.wad
Release date : May 21, 2009
Author : TheeXile
Email Address : th.theexile.ex@gmail.com
Other Files By Author : MLS.wad, Ctrl_cen.wad
Description : A scrapped portion I made to test out an idea for
another currently in-progress WAD of mine. Here,
you are placed into a 4-way conveyor belt
intersection pit with no escape. Enemies, items,
and other tricks and traps will appear on each of
the conveyors. You must survive this onslaught
until it is over.
Note that this is pretty ugly in its current form
and that after the last monster (the Baron), no
exit is available. This is basically just a
proof of concept map, really. I might polish it
more later, if change my mind and decide to use
it.
IMPORTANT: You will need the Community Chest 4
texture wad to play this:
http://sl4.poned.com/wasd/cc4-tex-14.zip
Gameplay Information : The key here is to keep looking around you and to
fire in short bursts with the Chaingun. You need
to do this not simply to save ammo, but also to
ensure long range accuracy for your shots. The
Doom Chaingun has a property where the first two
shots fired in a sequence will be perfectly
accurate, but all subsequent shots wll scatter.
This map ought to give you good practice at doing
that.
I designed this with for my own playability, so
your effectiveness may vary. I originally had
this much more difficult than it is now, but I've
since toned it down for this release.
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Running this level:
I've only tested it on PRBoom-plus and Zdoom thus far, but it should run on
any boom-compatible engine that supports voodoo dolls.
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* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : cc4-tex.wad (Community Chest 4 texture wad)
http://sl4.poned.com/wasd/cc4-tex-14.zip
* Play Information *
Game : DooM 2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : No
* Construction *
Base : New from scratch
Build Time : I forget
Editor(s) used : Doom Builder, Doom Builder 2, XWE
Known Bugs : Email me if you find any.
May Not Run With : Any port that isn't equipped to handle voodoo
dolls or Boom stuff.
Tested With : PrBoom, Zdoom
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
FTP sites: ftp://archives.3dgamers.com/pub/idgames/ and mirrors