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UDMFORIG.zip

   (18 reviews)

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About This File

This is a UDMF format map of ORIGWAD.wad for reference purposes only.

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Guest

  
Holypopcorn was here. This is a great wad, chock full of reference material. it really helped me with my UDMF questions.

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Doomkid

  
...Why?

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Guest

  
Awesome wad! Holypopcorn was here.

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Guest

Unknown date

  
pretty pointless.

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Guest

Unknown date

  
ORIGWAD.PWD was the first PWAD created for Doom, ever. It was a feat at the time, as the author didn't have any editing tools and created the whole thing (including nodes) by hand. This is a port of ORIGWAD to the new Universal Doom Map Format, a spec for placing map data in textual format to be rendered by a UDMF-capable engine (like HTML is rendered by a webbrowser). This is not intended for gameplay, but a reference to those with technical interest in developing maps in UDMF. 5/5

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Unknown date

  
First and second comments are as pointless as they claim this wad is - morons! If you have nothing positive to say, shut the fuck up! Now see if you can learn something from the previous review. If it's too difficult to understand, ask an adult to help.

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Guest

Unknown date

  
Well played.

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Guest

Unknown date

  
i love this mod! so simple, so cool. 5/5

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Guest

Unknown date

  
This wad really helped me with my project, keep up the great work!

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Guest

Unknown date

  
Better than most ZDoom WADs. After like 5 years there finally is some real innovation on the tech-side of Doom again. 5/5, w/o a doubt.

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Guest

Unknown date

  
now I can has type wads in notepad toos?

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Guest

Unknown date

  
wtf is this shite?

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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