Text File
===========================================================================
Advanced engine needed : ZDoom compatible (tested with ZDoom 2.2.0)
Primary purpose : Single play
===========================================================================
Title : LOINK
Filename : loink.wad
Release date : February 3, 2009
Author : TimeOfDeath (Chris Balch)
Email Address : thelastbreathofthedying@yahoo.com
Other Files By Author : Drown in Blood (dib28a) map01,03,04,05,09,22,23,
26,27,28
2sector map07
sloth
rjsloth
masterjumps map06 (co-author)
SMEDLEY
SQUANE
chips19 (Chip's Challenge remake)
FLANAGAN
dekutree (Zelda remake)
TOM (wip)
Description : This is a modified version of sloth map04 (the
original map was made in late August 2006), split
into two maps, and is designed for rocket
jumping.
Additional Credits to : id Software and Afterglow for the Quake textures-
TeamTNT and RETRES.wad for the key textures-
Authors of the programs and music I used-
gggmork for recording demos-
EarthQuake for dehacked help-
Joe Capricorn for the idea of using dormant
monsters to combat lag-
th0r for the idea of using difficulty
settings-
===========================================================================
* What is included *
New levels : 2
Sounds : No
Music : midi from av.wad map10 (from Duke 3D)
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Included in zip (recorded with ZDoom 2.2.0
by gggmork and TimeOfDeath)
loink-map01-1940-noRocketJump-ggg-zd220.lmp
loink-map01-209-uvspeed-tod-zd220.lmp
loink-map01-1015-uvmax-tod-zd220.lmp
loink-map01-1937-uvmaxreality-tod-zd220.lmp
loink-map02-1716-ggg-zd220.lmp
loink-map02-127-uvspeed-tod-zd220.lmp
loink-map02-1315-uvmax-tod-zd220.lmp
loink-336-uvspeedmovie-tod-zd220.lmp
loink-2511-uvmaxmovie-tod-zd220.lmp
* Play Information *
Game : Doom 2
Map # : MAP01-MAP02
Single Player : Designed for
Cooperative 2-4 Player : Yes but untested
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time :
Editor(s) used : Doom Builder 1.66, XWE 1.16
Known Bugs : monsters can get stuck together sometimes -
some secrets can be annoying to trigger
May Not Run With... : something ZDoom incompatible
* Copyright / Permissions *
You may NOT use this map as a base for modification or reuse.
You MAY distribute this file, provided you include this text file, with no
modifications.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://timeofdeath.wrvids.com/doom
http://myspace.com/timeofdeath