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skin another kula (KOF 2002) by LUISDooMER

   (19 reviews)

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About This File

es el skin de mi personaje favorito del kof 2002

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Cacockcansukmycok

  
Doesn't work but looks effortful

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Unknown date

  
- for effort what? fucking spammer!

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Unknown date

  
lame. this doesn't fit in with doom.

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Unknown date

  
Junk skin, pass. If you're going to make skins for multiplayer, at least give FULL ROTATIONS. 1/5 for effort.

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Unknown date

  
Oh fuck I came!-Basement Dweller who plays Doom 24/7!

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Unknown date

  
blam this piece of shit! all my zeroes belong to this.

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Unknown date

  
Sorry, Newgroundsfag, you can't blam anything on teh archives, or else there wouldn't be any of the bad '94 wads. Anyway, the graphics are nice, don't belong in doom though, but the sounds made me go WTF.

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Unknown date

  
Doesn't King of Fighters suck? Why make a wad based on something shitty?

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Unknown date

  
fucking terrible

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Unknown date

  
Better than what the other comments say.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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