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TEXLIB2.ZIP

   (3 reviews)

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About This File

This is the second of a series of texture-only wad libraries for use by wad developers. New in this release: TXRIN.WAD - the textures of the fabulous TRINITY WAD. Many realistic textures digitized from photos. Includes the amazing TRINITY movie. TXANIM.WAD - animation giving the impression of a raging demagogue on TV. From the first release: TXBARNEY.WAD - shock and frighten those who play your WADs with hideous images of the Purple Satan and his cohorts. Similar to what appears in my first WAD AMBIENT. TXDISGRU.WAD - textures I created for DISGRUN, mostly featuring Slick, Hillary, Algore, Sarah Brady, and (shudder) Socks. TXALIENS.WAD - textures of ALIENS DOOM (with permission of Marc Gordon). TXBIG.WAD - all of the above in one great hulking texture WAD.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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