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Evil Eye

   (11 reviews)

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3 Screenshots

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This is a puzzley map. Keep that in mind.

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YouAreTheDemons

  

A very unique idea for a map. While not perfectly executed, it's probably one of the more interesting maps, especially in a sea of boring shoot-em-ups that differ only by theme. Very hard, but I guess some people won't consider that a con so much as a pro. To each his own, I guess.

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Unknown date

  
Very innovative and unique gameplay. One of a kind. Would've been nice if the visuals were slightly polished but it doesn't stop you from having any fun. 4/5

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Unknown date

  
Incredible map. Such a lateral use of the Doom engine, take puzzles to a whole new level. Fatal tells me I'm the first person to figure out all secrets and the BFG puzzle too, go me! Must play. 5/5

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Unknown date

  
This is NOT unique. In fact this wad has a lot of similarity (when I say similarity, I mean the same as) to another wad I've played recently. Didn't like that one either. Meh-1

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Unknown date

  
^The map you played recently just like it was probably Map22 of NDCP2; it is the exact same map. Anyway, I agree with the top 2 reviews; a really cool concept. But I won't spoil anything more. 5/5

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Unknown date

  
Another original map 4/5

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Unknown date

  
EVIL EYE IS WATCHING YOU MASTURBATE. Seriously, this map is the most creative thing I've seen from the Doom Engine in a long time. 5/5 - Doom Marine

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Unknown date

  
Well, it bored me.

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Unknown date

  
Neat - about the only thing I didn't like was the overabundance of green marble (sorry guys, that stuff's just ugly) and the relative lack of lighting. Still 5/5 material, though.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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