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The Best Level in Hell

   (14 reviews)

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A single-room map that should challenge even the wiliest veterans on Hard. Best of luck.

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Guest

Unknown date

  
Not bad, but a little too easy. 2/5 -r_rr

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Guest

Unknown date

  
pure garbage

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Guest

Unknown date

  
Bad, avoid

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Guest

Unknown date

  
A nice, short affair. 4/5

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Guest

Unknown date

  
What's here is pretty solid - though again there were HOMs in evidence, and a dodgy texture that looked like the end result of a mapping error. This doesn't feel like a level though - it feels like a small part of one. I too found health to be plentiful. Could have been an awful lot better, but wasn't bad. 3* -Phobus

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Guest

Unknown date

  
The bugs aside, this is a great start to a level. Too bad it is so short. What's the point? I enjoyed it though, just wish it had been a full sized level :-/. 3 stars for being too short and having visual bugs, otherwise it would have gotten more.

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Guest

Unknown date

  
23 monsters in a small outdoor techbase, plenty of health and ammo, plenty of places to hide. I finished with 100% health and over 100% armor. A few minutes of gameplay at best. 1/5

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Guest

Unknown date

  
Not bad for 3 hours work but a bit too small and way too easy, even on UV -fast I completed this on my first attempt.

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Guest

Unknown date

  
Wiliest is a neat word, thx. Now for the map: if you spent more than 3hrs gaping at Madonna this might have been worth our time. 1/5 for the cool word.

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Unknown date

  
I've completed it on UV -fast too but on my second attempt 'cause the mancubus killed me immediately on my first try lol. This map can be a good base for making a level. Polish this one too. 1/5.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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