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PCDOOM.WAD

   (8 reviews)

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3 Screenshots

About This File

A map that is the 4th floor of Ziff-Davis HQ at One Park Avenue, New York.

More info about this WAD can be found here: http://rome.ro/lee_killough/articles/doomconf.shtml

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_bruce_

· Edited by _bruce_

  

Sucks that the link to Romero's site isn't working anymore... happened to other stuff as well on his site.

 

Regarding the map...

albeit one of the typical 90ies atrocities(which are a classic niche by now) it's way better than expected as there's at least some meat to gnaw on game play wise. Looks wise it's more than ok too(ignoring some fluff).

 

Cons

-"look ma I can make 4000 rooms" syndrome(+tedious search for keys & doors)

-as square as Romero's fat wallet

-narrow door frame width which is unpractical and looks bad

-more obvious marking on the key'd doors would have been nice

-too many items(put there without second thought)

-can't go outside(could be I missed it!)
 

 

Pros

-chunky 90ies relict

-somewhat good architecture besides the inane clutter

-the office turning "more hostile" after a key grab was cool

 

the last thing should have been made better use of.

Could have been a really cool map if some details were changed / some good things more expanded upon.

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CBM

  

layout is very nice but the texture alignment and the door textures are awfull... plays very nice overall.

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Doomlover77

  

An excellent wad. Well laid out. A good challenge. 

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Walter confetti

· Edited by Walter confetti

  

A beautiful rendition of that emergency escape routes planimetry you see all time if you had the chance to visit or even work at any office or any other local places, remade in DEU or whatever shitty editor goes in 1994. The planimetry made is from the place this guy works back in 1994. All is grey and black, all the key locked doors missing the board that show the key needed and after you take the yellow key some asshole in the office starts to turn on and off the lights and everything starts to look like a spooky rave place... in HELL!!1! Or just New York.

 

Anyway, looks like the author of this map is famous for some reason, anybody can tell me why? There was a (unreadable) link that sends to old romero blog site about the story of this wad, i really want to know about it!

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Guest

Unknown date

  
tupical '94 shittywad, filled with many square rooms, textured poorly. gameplay is nearly absent. in our times Oblige can generate a lot more interesting level. zero.

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Guest

Unknown date

  
previous comment is tough! design suck, but there are many monsters to kill 2 stars

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  • File Reviews

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