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Artifact

   (10 reviews)

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My first wad. Uses ZDOOM, but created on Boom. Artifact is able to destroy all the demons, but that it needs to be found. But first must undergo training and then begin the search for weapons of mass destruction.

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Unknown date

  
pile of small boy's shit, and map04 actually is modified id's E1M1 !

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Unknown date

  
Made the level around the weapon, not made the weapon around the level. If you like nothing but boxes and shitty level design, this is for you.

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Unknown date

  
you suck big fucking dick

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Unknown date

  
1 1/2 stars? This deserves none.

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Unknown date

  
Laughed my ass off at the 5th level where you start in front of about 1000 medikits. Which you wouldn't need any because the only significant enemy resistance are zombiemen and shotgunguys that teleport into one single spot bottlenecked into a narrow corridor, meaning you could just stand there and shoot them with the chaingun and run in occasionally to pick up more bullets. 2 stars just for that, but otherwise a 0.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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