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MARSWAR V3.01

   (114 reviews)

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About This File

You are a Martian terraformer stuck in a small station in the middle of nowhere.

Since the beginning of the terraforming project, the United Organizations of Earth have been threatening to take over. Recent events have prompted an invasion from Earth, only something went wrong with their new "space-warp" capable ships... that were built by some company with the initials "MS".

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Guest

Unknown date

  
Looks like a 94 wad, but great gameplay. 3/5 -Bl00dm4r1n3-

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Guest

Unknown date

  
Nice oldschool wad; designs a bit repetitious and architecture just OK, but it is fun. 4/5

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Guest

Unknown date

  
Always good.

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Guest

Unknown date

  
Great work -- lovin' the tech feel. 5/5

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Guest

Unknown date

  
The last level is...(5)

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Guest

Unknown date

  
Solid maps. I really like some of the new music, especially that of map01.

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Guest

Unknown date

  
Try marspr9c.zip. ~3/5 lol

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Guest

Unknown date

  
Pretty fun to play for the nostalgia. Nothing too impressive though. Good example of mid-90's style Doom mapping.

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Guest

Unknown date

  
I remember playing this wad many years ago and I thought it was pretty good. Definitely difficult in some areas but has that nice classic Doom feel. Who cares if it is 90's like. This is a classic wad. I even used this wad (the original version) to test some of my weapon wads. Over all this is pretty good. -Alando1

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Guest

Unknown date

  
Awesome classic map pack. 5/5 - Revenant

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Guest

Unknown date

  
One of the better ones I have come across so far. Definitely worth a try.

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Guest

Unknown date

  
Good, oldschool megawad. Sums it up right there. 4/5 -Some Soviet

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Guest

Unknown date

  
Good, but the levels tend to be a bit too maze like. Not only that, but the whole wad is centered around key and switch finding puzzles. It is good, aside from maps. 4/5

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Guest

Unknown date

  
Great wad, had much fun playing through it, and hosting servers with it on ZDaemon and Skulltag 5/5 -achtung

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Guest

Unknown date

  
Haha, Smoke On the Water song in one level. Great .wad, it's my first mod for Skulltag Doom. I love the end. 5/5.

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Guest

Unknown date

  
It's my favourite wad! I love the music from level 09! 5/5 and good work! - EU

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Guest

Unknown date

  
Pretty good, gives a lot of nostalgia. 5/5 (y)

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Guest

Unknown date

  
I liked the music and some of the map designs, What pissed me off though was the lack of custom textures and the fact that you didn't change the sky. I found the lack of color pretty annoying too.

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Guest

Unknown date

  
A very nice wad. I am a person who likes to explore so the many large levels were a perfect fit for me. No monster overkills; the number and placement of the monsters were well in line for a good wad. Very nice music tracks; the ones that stood out were from Level 32 (unsure of the title) & the Level 29 music (a good remix of Area 6 from the NES game Blaster Master). No extraordinary effort given to set the wad apart from the legendary wads, but a 4.5/5 (4 on here) from me.

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Guest

Unknown date

  
realistic and fun to play

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Doomkid

Unknown date

  
I remember playing this years ago. It's calssic Dooming action of yesteryear. If that sounds like your kind of thing, you should like it. If you're a detail fanatic, definitely skip this one.

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Guest

Unknown date

  
legendary classic. Admiral Xolzo 5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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