Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Maledictio

   (12 reviews)

Guest

3 Screenshots

About This File

Episode 2 themed techbase level and 5th of a series of 9 maps, harder than Centrum and level name can mean curse, condemnation or slander. Finding any secrets with the higher tier weapons will greatly help you with the final battle at the end of the map.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

trrobin

  

Not as good as the others neither in design or gameplay, but still playable.

The "secret" exit was a bit quick and easy which didn't help either.

Share this review


Link to review
Guest

Unknown date

  
Meh. I'm sorry, I just didn't enjoy this - I've never been a fan of E2-style maps in general, of course, but this one seemed like a particularly bad example. Well, not bad per se, but missing that certain je ne sais quo that actually makes it fun to play a level. This wasn't fun at all - it felt tedious, like a chore.

Share this review


Link to review
Guest

Unknown date

  
Enjoyed it very much.

Share this review


Link to review
Guest

Unknown date

  
I like this alot. Nice change of scenery to a more hellish atmosphere, and the layout is very ingenious, lots of clever traps which test skill and great use of space. A few secrets are a bit obscure and the end battle is pretty damn hard, definitely savegame material. This series just gets better and better. 5/5

Share this review


Link to review
Guest

Unknown date

  
Well I have reached the exit without the need of finding any key or opening any key-locked door lmao. 5/5 anyway! This wad is a must have!

Share this review


Link to review
Guest

Unknown date

  
I'm starting to run out of new things to say here - these levels just always come to me as good and then some! This is, as you'd expect, no exception! Can't wait for E2M6!

Share this review


Link to review
Guest

Unknown date

  
too much senseless switches and secrets, but looks good. 3/5

Share this review


Link to review
Guest

Unknown date

  
average map. nothing special but decent. thanks anyway - 3.5 stars - [rck]pantera

Share this review


Link to review
Guest

Unknown date

  
Well as of this review, the score is 4/5 which seems a bit high for me. Compared with his previous work, this is almost good, but still has a lot of finishing off do to make it good. Secrets too secret, almost haphazard layout and not very good game-play, although there are a couple of decent fights in there on UV -fast. Keep trying Mr. Chris, your getting there. 2/5

Share this review


Link to review
Guest

Unknown date

  
Thanks for the feedback, guys and gals. -Mr. Chris

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...