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ReeKrank

   (15 reviews)

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8 Screenshots

About This File

A new episode for Doom2, the attempt was to add to the excellent levels found in the original doom2, a few awesome puzzles, and I hope some good looking levels

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Unknown date

  
meh. newbish.

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Guest

Unknown date

  
Some good ideas, but poor execution. Cramped corridors and rooms, frustrating running back and forth, bare detailing, uneven pacing... I understand this was made in '98, but I'll have to go with "meh" - 2/5. That said, if you're looking for classic maps it might be worth checking out this wad.

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Unknown date

  
These Levels pay absolute tribute to the awesome game,That is Doom2.... These Levels were constucted very well and alot of effort was put into them... Well Done...

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Unknown date

  
Awesome

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Guest

Unknown date

  
Very good... only thing lacking is a distinct dose of crazyness for each map... 4.5/5

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Unknown date

  
These levels are actually pretty good. It goes right back to the basics, and does a good job of giving the good old doom2 feel. Nice layouts. 5/5

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Unknown date

  
Some nice short levels and good ideas but it's a pitty that one kind of a wad I would enjoy get so annoying in the later levels (with the crummy small corridors and confusing run arounds). 3.5/5 - Optimus

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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