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Scythe X. Episodes 1-2

   (135 reviews)

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The third installment of the Scythe series. This will be released on an episode basis.

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Guest

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Lovely stuff. I hope there'll be an update soon! ;)

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Guest

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When it comes to one-man megawads, Erik Alm is king. This, the first two Scythes, and the two levels he contributed to Plutonia 2, they're his best accomplishments so far. Design and gameplay is top notch. Can't wait until it's released as a full 32-level megawad, but I bet it's gonna have levels with AV/HR slaughter, hopefully not as brutal as Scythe 2. Scythe X truly deserves a Cacoward. (5/5) T-Rex

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Guest

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Absolutley awesome!The level design is so good,and theres even a couple more monsters to fight!Bring on more episodes!

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Guest

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A great atmospheric map set. I get the impression that this scythe will be the most creepy of the lot, but I hope not to see hell again in episode 3 (hell has already received favoritism, jeez). I wasn't too crazy about maps 5, 7, and 8, and the final arena in map 10 perhaps should have had a place or pillars to use for cover. I really liked the other maps. I hope to be put out of my comfort zone more often in the slimy, harsh landscape of episode 2 :))). Thanks yet again, Erik!

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Guest

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WOW best Sythe PERIOD

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Guest

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Erik Alm combines great visuals with smoothly flowing gameplay, but I couldn't help thinking that some of the early maps have gone to waste because they're over so quickly, and they're also very easy. The only remotely challenging maps are 8 and 9. I would like to see what the author can do with those custom monsters that appeared at the end of map 10, they are...interesting. 4/5

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I dont know. As I really enjoyed Scythe 1 and most of Scythe 2, these episodes didnt do it for me. Good gameplay yes, but the levels looks amazingly bland coming from Erik, and there is something I cannot put my finger on. Overall; good, but nothing more, unfortunately. 3*

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Guest

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Erik you are a sexy beast. 5s all around! -Mek

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Guest

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There's a lot mappers can learn from Erik's maps. Everything revolves around gameplay. The levels have a fantastic flow, battles are very challenging but winnable. The theme consistency, attention to detail, superb texturing and architecture are just breathtaking. The levels are short but action packed - just the way I like them, for there are few things that I hate more than long boring maps full of backtracking. That's why I love the Scythe series. Thank you Erik. 5/5

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Guest

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Excellent ... now will the level names end up in the deh file when this is complete ?

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Guest

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Great mapset. Erik delivers quality once again.

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Guest

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Awesome! I found the new monsters a little stupid though... still 5/5

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Guest

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Good quality maps, but most of the music was pretty bad IMO, and the grey tech panel theme of the first two levels looked a little ugly, otherwise, excellent stuff as always

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Guest

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The texturing SUCKS. Erik Alm, what did you smoke when you textured this? Big disappointment after Scythe2. 2/5

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Guest

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Very good looking and cool new monsters 5/5

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Guest

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The new enemies are interesting, and I like what Erik's doing with the glowy green and dark metal color scheme of the levels.

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Guest

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Most wads on Doomworld are 'play and throw away' or worse, this however is one that will go into my collection. I cannot wait for the rest of the set. 10/5

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Superb gameplay, i really like it! Thanks for all the hard work. 5/5

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This is one of those wads which I will keep on my Computer 5/5

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wonderful~ fun!!

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So good I played it thrice. 5/5 -Huy Pham

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Episodic content, for all its upsides, doesn't address the massive blue balls one gets once they're done and are stuck waiting for the rest. Then you replay Scythe 2. Erik Alm may well be a magnificent bastard and advertising genius. 5/5

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Awesome!! Fucking awesome!!! But I hate those new monsters last section on map10...they're kick my ass... :( 4.5/5 for that defect. But it still 5/5 for Doomworld rating system, isn't it? :p -playerlin

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Decent quality overall, have yet to notice a stand-out flaw in design. 4 out of 5, for now: hopes to see more in Episode 3 (including those new monsters I saw at the end of Episode 2).

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Phenomenal maps, hopefully they get finished ;)

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