Text File
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Archive Maintainer :
Update to : megawads/gedoom2.zip
Advanced engine needed : Legacy/Boom/ZDooM
Primary purpose : Single & Coop play & Deathmatch
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Title : GoldenEyeDoom2 TC (for Doom2 v1.9 and deh source Ports)
Release date : 08/31/09
Author : GoldenEye Doom2 Team
Email Address : the_grumpinator@yahoo.com
Other Files By Author : ge64ddf.zip, ge64dm.zip, ogedoom2.zip
Misc. Author Info : GoldenEye fanactic
Description (brief) : GoldenEye Doom2 TC
A Total Conversion Of Nintendo 64's Goldeneye64, the James Bond Game.
Includes:
1) Various levels (Both Single, Co-op, and DM) Over 19+ levels plus some additional James Bond movie inspired levels.
2) Guns
3) Characters (Skins)
4) Items
Special Thanks to : Rare, Nintendo, MGM, Danquin, and Valve Software
If you like this TC, I would highly recommend you to buy the original version on N64,
its great, especially the multiplayer stuff! It can keep you entertained for hours.
I feel this was an excellent conversion to pursue since its follows the footsteps of the major 3d games, ie Wolfenstein and Doom1/2.
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* What is included *
New levels : 24+
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes, DEH
Demos : No
Other : gelaunch.exe
Other files required : n/a
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* Play Information *
Game : DOOM2
Map # :
Map01-Dam Map17-Jungle Elevator
Map02-Fac Map18-Janus Control Center
Map03-Runway Map19-Subterranean Caverns
Map04-Surface1 Map20-Antenna Cradle
Map05-Bunker Map21-The Fight
Map06-Silo Map22-Egyptian Temple (ss4jv)
Map07-Elev Map23-Island2(MoneyMan)
Map08-Frigate Map24-Liparus2(MoneyMan)
Map09-Surface2 Map25-Vulcano2(MoneyMan)
Map10-Bunker2 Map26-StCerlis(MoneyMan)
Map11-Temporary Level Map27-FortKnox(MoneyMan)
Map12-Archives Map28-Crab Key Island
Map13-Streets Map29-Aztect Temple
Map14-Depot(Darkwolf) Map30-MI6 Rifle Range
Map15-Train Map31-Das Festung
Map16-Cuban Jungle Map32-Das Haus
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes (Use included ge64dm.wad, includes 8 custom DM maps)
Other game styles : (specify such things as Skulltag, etc.)
Difficulty Settings : Yes
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* Installation *
Name of WADFILE(s) : gold64.wad <---- Main graphic/sound patch
ge64levs.wad <---- Single/Coop Player Levels
ge64dm.wad <---- DeathMatch Levels
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* How to Run this Wad *
First make sure you have the full version of Doom2, the latest patch, and one of the following ports: Legacy/Boom/ZDooM.
Run: GELAUNCH.EXE
or
(name of port) -file gold64.wad ge64levs.wad
* Construction *
Base : New levels from scratch
Build Time : On and Off for about 2 years
Editor(s) used : NWT 1.03, NWT Pro 1.4, Pbrush,
Soundrec32, Midi2mus, Wintex and DeHackEd
Known Bugs : The game will crash if you turn on ZDooM's
Unlimited ammo flag and fire the Golden Gun.
* DISCLAIMER *
This PWAD contains flats that can originally be found at
http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1flats.zip
This pwad contains skys that can originally be found at
http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1skys.zip
This pwad contains walss that can originally be found at
http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1walls.zip
* Copyright / Permissions *
Authors MAY NOT use these levels/graphics/sounds as a base to build
additional levels/patches. BUT, you can help me with the project though.
You MAY distribute this file, provided you include this text file, with
no modifications. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
This is to be distributed on ANY commericial media, please e-mail me for
further information.
* Where to get the file that this text file describes *
Web sites: http://www.moddb.com/mods/goldeneye-doom2/
ftp sites: