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The Rebel

   (18 reviews)

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About This File

After Hell's invasion of Earth, mankind had no adequate way to react and started to succumb, slowly yet inexorably. More and more people were enslaved by the Netherworld forces each day, deprived of their will to become faithful and mindless servants of the Dark God Baphomet, in the form of 'Cultists'. But one day, one not-so-plagued man dares to oppose...

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Unknown date

  
i thought that it was ok. the flamethrower staff was really cool 3/5

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Guest

Unknown date

  
The first weapons mod I actually had some fun with. If only it had original art assets. :/ Still, 4/5.

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Guest

Unknown date

  
This is by far one of the best weapon wads I've ever played. I don't really give a shit about the ripped graphics. 0/5

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Guest

Unknown date

  
This is the guy who copied his friend's test answers in school and still somehow got an "F". Thieves never prosper.

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Unknown date

  
Wow! I didn't think somebody could pull out such great things from resources already used so much! At least they finally got the care they deserved... Keep up the good work! 5 stars from me. -Maceo89

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Guest

Unknown date

  
Fast, exquisitely violent, and lusciously animated. Really good stuff! 5/5 (BTW: does the last poster suffer from mental disease? His line and score do not match)

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Guest

Unknown date

  
I found this weapon set quite interesting. Love the Judgement staff; I bet everyone wants to get their hands on that sweet baby. The weapons were very well customized but the only issue I had with the weapons was that when you fire them, the recoil effect that moves your view up, is quite annoying. Trying to center my view while fighting enemies is definitely frustrating. You can use the radius quake to simulate a big recoil effect. Over all, this was pretty cool. -Alando1

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Unknown date

  
agree w/the above. plays fucking well, xpecially on gothic/medieval/dung eon maps (tried w/scythe2, herian2, ruinbros). love the judgement staff, hate hell patriarch -- you gave him power! a winner in my book. so 6 stars - 1 for silly nick = 5! PS dont care bout first reviewer, hes just an envious moron trOllhAtEr

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Unknown date

  
Altough some miserables unable to make even average mods, as the "F" judger (the ugly dork above who's not able to appreciate good works, and for this reason invidious of professional makers), I think finally there's someone who brought a fast, original, and most of all FUNNY mod in this archive. Good work; like the ice trail/barreer effect. You already know my judgment : 5/5! TheGuildNavigator (PS: notice the "F" dork didn't sign his fantastic post, that unhappy coward..)

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Unknown date

  
A great and fun weapons mod. Though, the fact that zombies are all the same and the notable lack of ammo for anything but the tommy gun brings it down, the graphics are well-used (for those of you complaining, you seem to be forgetting that not everyone is a Vader/Eriance/Marty/ etc) and it plays great. 4/5 -XutaWoo also alando you're silly just fire in bursts

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Unknown date

  
Occult weaponsets are few and far between, this is definitely one of the better ones. It uses alot of already existing resources, but it uses them in clever and inventive ways. Starting with nothing but a dagger is lame, but the increased starting health gains some ground for making up for that.

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Guest

Unknown date

  
A pretty good weaponset I'd say. It's definitely creative, and it's well balanced too. Starting out w/ only a knife sucks, but everything else is stellar.

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Guest

Unknown date

  
Wow! This really rocks! 5/5

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Unknown date

  
This mod deserves far more respect than it's getting. Despite using a lot of Blood and Powerslave resources, it really does some inventive stuff with them. My only real complaint is that it's a bit unfair only starting the player with a weak melee weapon. -weasel

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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