Text File
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Advanced engine needed : ZDoom
Primary purpose : Single play
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Title : We´re All Dead Here
Filename : deadhere.wad
Release date : 08/12/2009
Author : Arch
Email Address : darchvile@hotmail.com
Other Files By Author : Evil Journey - Plan "A"
Misc. Author Info : My second wad.
Description : These maps are all playable from pistol start and have non linear gameplay.
ZDoom compatible.
Additional Credits to : Mauricio Rocks (scripts, textures, monsters, sprites, beta tester, bug fixing)
Logan MTM (bug fixing)
Scuba Steve (Sounds)
Huy Pham (textures)
Tormentor667 (textures)
ZDoom Monster Pack (monsters)
Doomaniac (sounds)
Thomas van der Velden (textures)
Mozart (music)
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* What is included *
New levels : 04
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : none
* Play Information *
Game : DOOM2
Map # : Map05 to Map08
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Maps 05 and 06 only
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : One Year
Editor(s) used : DoomBuilder, Wintex, Paint
Known Bugs : First episode may run slow on some computers when played with GZDoom or Skulltag. Zdoom should run fine.
May Not Run With : Doomsday, DOS Doom2
Tested With : ZDoom, GZDoom, Skulltag
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
here!